Posts Tagged: text
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Post-Text is the Most Text

Felix Salmon, April, on his surprising new job: But the core of what I do at Fusion will be post-text. Text has had an amazing run, online, not least because it’s easy and cheap to produce. When it comes to digital storytelling, however, the possibilities — at least if you have the kind of resources that Fusion has — are much, much greater.

People batted around that "post-text" line for a while, made their jokes, and forgot. Now, today: My first #post-text project for Fusion: Bad Paper, a game which should help people understand the world of debt collections in a fun, immersive way.

Bad Paper is a choose-your-own-adventure-style game, turning what [...]